Baddy Baddy Yum Yum
Posted by TCK on 04 Apr 2004 | Tagged as: Remakes
I have two of the six baddy sprites now, and have just recoded the baddies more or less from scratch so that each one can have a different number of animation frames, and also changed the gravity so that’s they fall better and changed the code to move and turn them to much faster more efficient functions.
The player can now destroy the baddies (or split them if he hits the wrong one) and clear the level - which is nice. I have done about 5 levels so far just to test various things.
Although its in the options for the level editor I’m still in two minds about including the two-player co-op mode - it would be on the same machine rather than “net play” cause I don’t have the faintest idea about coding a net play game. lol. Are people interested in a two player mode on one pc?
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The Caffeine Kid needs to be topped up with coffee. Please help.