Archive for February, 2007

Super Obliteration (alpha) Video

Posted by TCK on 28 Feb 2007 | Tagged as: Remakes

I started work on this game last summer but then got sidetracked by various things including the RR2007 competition. Now that I’m back in my groove (at least a little) I’m on the case and this is being worked on again.
The game engine is just about complete - don’t worry about the video looking too […]

Polar Kubes is on AMAZON

Posted by TCK on 23 Feb 2007 | Tagged as: Remakes

I guess I have officially become a published author if my game is on Amazon. Yay!

Check out Polar Kubes (PC) on Amazon.co.uk!

Stack Attack

Posted by TCK on 08 Feb 2007 | Tagged as: Remakes

Another long abandoned project of death has been completed! Yay!
Stack Attack is a simple mouse controlled block clicking game with online scores.
Check it out in the downloads section and make sure you get some scores up on the board for me to nosey at.

Vectors Revenge v1.1

Posted by TCK on 05 Feb 2007 | Tagged as: Remakes

I just got a score of 350,000 and still had 9 lives left an hour or two ago - turned it off in boredome… sooooo……. (sorry to do this but {shrugs})
Version 1.1 - Changed the way extra lives are awarded to attempt to balance the game, added a pause “P” key in the interests of […]

Vectors Revenge v1.0

Posted by TCK on 04 Feb 2007 | Tagged as: Remakes

Phew! At long last I’ve managed to get the high score code and scripts working in BlitzMax and have been able to update this game with scoreboards and more.
v1.0 also has more levels, a proper difficulty curve including some nasty surprises once you get to a certain score, and the option of joypad/stick control […]

Duck Dash

Posted by TCK on 01 Feb 2007 | Tagged as: Remakes

Yay! A new little remake is up, coded with my very own lazy hands.
Duck Dash is an egg-collect-em-up probably most suitable for children.
Goto the download section to have a look.
Only the Windows version is up so far, but if you want a Linux or MacOSX compile be sure to let me know and I will […]