Download The Game
Anarchy has broken out on the planet Sentinel 4 and rebels have taken over.
You have been chosen for a mission: break into the rebels’ ammunition depot and destroy the entire supply, thus dealing a crushing blow to the rebellion. You have been given an ACE Mk.2 Interceptor tank with which to carry out your mission.
Playing the Game
Shoot the “red boxes of ammo” and the “red pyramid warheads” for points.
You can only fire in the direction you are facing, and if there isn’t a space between you and the ammo or warhead, there is no space to turn. Find a way of positioning yourself so that you can face them – they are all possible, but some may be puzzling.
Destroy them all and a beacon will appear showing where to place your tank to be beamed to the next ammo-dump in the complex.
The rebels are trying to destroy you before you accomplish your mission, with their orbital laser, but your jamming device can keep them from getting a lock for a while.
Keep an eye on the timer, when it runs out the jammer will fail, and the laser will be able to destroy you.
There are security droids and enemy tanks in the complex, which will try and tag you with and electronic marker – if you are touched and marked, the laser will be able to lock on despite your jamming-device!
Extra lives are awarded every 50,000 points.
This version (like the original game) has 16 levels. The original crashed after level 16, and didn’t have an end sequence, the remake will take you back to level 1 to rack up a higher score.
The top five scores are saved to disk, along with the level reached.
Cursor Keys or joy-pad to move the tank.
Control-Key or Fire Button 1 to shoot
“P” to pause the game
The game is full screen by default, but if you wish to play it in a window then use the switch “/window” on the command line.
v1.0 – Initial release.
v1.1 – Outer walls coloured, camera tracking changed, planet explosions on title screen, more little bits. I’ve also added basic frame-skipping code added to hopefully make the game more playable on low end machines (not guaranteed). The recommended spec for the game is around 1ghz for the ultimate smooth game play.
Code: Andrew Pointon (AKA The Caffeine Kid)
Graphics: Trevor ‘Smila’ Storey