Download The Game
Welcome to Trashman Anniversary, my remake of “Trashman” which was released on the Spectrum in 1984, by New Generation Software (the game is 20 years old). This game was created for the Retro Remakes Competition 2004.
Playing the Game
Take control of your rookie trashman and lead him to the heady heights of head-trashman in a matter of days! You must guide trashman around various streets, locating and picking up the rubbish bins. These must be carried to the truck and emptied before being placed back where you found them.
However, things aren’t as easy as they seem! Cars try to run you down, kids on bikes will run over your feet and make you move more slowly. Worst of all, tread on someone’s lawn and you may find their dog snapping at your heels!
Each street must be completed within a set time limit, and extra care must be taken to stay off the grass and out of the bushes, as these will both drain your time limit incredibly quickly!
As a bonus, if you empty a house’s bins perfectly you may be invited in for a certain amount of bonus time – and you’ll need every second on some of the later levels!
Pull down to exit the house, but this can only be done after a couple of seconds inside.
After you have emptied all the bins you must walk up to the very top of the street, to complete the day’s work and go home to rest until the next shift.
The game ends when you are run over and killed by a car, if you fail to complete your assigned task within the time limit three times, or if you complete all the assignments.
Cursor Keys to move the player.
Space Bar to start a game from the title screen.
F12 on title screen to switch from windowed mode to full screen mode, and visa versa.
Initial release. Coded for the Retro Remakes Competition 2004.
Added facility to turn off the music.
Added code for 3Dfx users, to default into fullscreen.
Sound crashing bug fixed (hopefully) by reverting back to Blitz3D v1.86 (wasn’t my fault, was the version of fmod in Blitz3d v1.87!!)
v1.02 (27th Nov 2009)
Textures fixed to hopefully work on more graphics cards/machines.
Now uses bass.dll for music – fix for blitz3d fmod problems.
Code: Andrew Pointon (aka TCK)
Graphics: Andrew Pointon (aka TCK)/Google
Music: c/o Mod Archive